
Baldi's Basics Plus 0.13 Assets
A downloadable baldis-basics
All Baldi's Basics Plus 0.13 Textures and Sounds!
Now with all MIDIs (Music)!
The Textures and Sounds will be updated when a new version comes out.
You can use these sounds and Textures for your Projects. Probably
The NINENINE Secret files are ONLY IN 0.7!
Short Names explained
Some files have Names in the File Name like "BAL"
1PR - First Prize BAL - Baldi Ben - Beans BUL - This is a Bully CFT - Arts and Crafters Chk - Chalkles Cmlo - Cloudy Copter DrR - Doctor Reflex Elv - Elevator Gen - Math Machine / Numberballons GS - Gotta Sweep Jon - Jonny LAt/OhNo_Sheet - The Test (LookAtGuy) Lose - Jumpscares mus - Music (not all) NoL - Mrs. Pomp (NoLateTeacher) PRI - The Principal of the Thing PT - Playtime Test_(num) - Numbers in Test procedure event
| Updated | 7 days ago |
| Status | Released |
| Category | Assets |
| Rating | Rated 4.2 out of 5 stars (5 total ratings) |
| Author | Marlon49 |
| Tags | Asset Pack, Baldi's Basics, Sound effects, Textures |
Download
Install instructions
Open the Folder. Click them you know :D
"Texture2D" has all textures exept the Cubemaps/Skyboxes (.png)
"Cubemap" has all Skybox Textures (.png)
"AudioClip" has all Sounds (.wav /.ogg)
"Mesh" has all 3D Models (.glb)
"Resources/mididb" has MIDI Music (.mid)
Development log
- 0.13.1 Assets7 days ago
- 0.13 Fixed Assets41 days ago
- 0.13 Assets48 days ago
- Plus v0.12 AssetsSep 01, 2025
- Plus v0.11 AssetsJul 03, 2025

Comments
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what is the sound when you click between menus called?
found it, it's called ItemPickup.wav
i wait the V0.13
I don't have access to the pre-release so I have to wait till the public release.
naaa okey
0.13
I don't have access to the pre-release so I have to wait till the public release.
I miss bb+ 0.12 sounds and textures
esto tiene virus o no por que del miedo borre la descarga :(
no tiene virus solo son imagenes y sonidos
grasia
Download fps gc to make baldi
Why is there a random splash sound in the audio folder
That's when you throw a water bucket to the campfire minigame
question, does anyone know where the rest of the music files are? there's only some that start with mus_, I can't find the rest (e.g. schoolhouse, elevator)
Most of the music in Baldi's Basics is an MIDI Format. The file location them is in /Assets/Resources/mididb/. Note, you have to use Windows cause of the Soundfont and you probably need Windows Media Player. But some the MIDIs don't sound right. Like Tutorial_MMP_Corrected, where the main melody is to quiet. IDK why
oh, they don't sound like the original game though unfortunately.
still thanks though
Why are you swearing? I don't like those users, who keep swearing. Oh, and especially those mods with bad words, mystman12 won't like it, he himself does not swearing.
thank you so much for these!
Is the folder named template pack?
i think you mean, when creating texture packs. and in that case no, you call it how your texture pack is called.
Do you know what the source of this game is to download it? I'm not referring to the title, I'm referring to the name of the objects, game modes, etc.
if you meant the source code of the game. i decompiled the game with "AssetRipper", which extracts all assets of the game. it doesn't work in unity correctly tho. but that's where the names are comming from
Sorry for my language, I speak Spanish, I mean the game's lettering style
All the translation key (the text itself) is in the normal compiled game. its in the game directory then "/BALDI_Data/StreamingAssets/Subtitles_En.json". You can change the text and it will work without any mods.
And the font is in the assets under the name "Comic_[something] Atlas.png
I hope this is the right thing you wanted. :)
Thank you!
is comic sans atlas :D
WOWHey, I know how to get the midi file
1. use a unity asset extractor (assetripper are examples) to extract bb+ files in Baldi's Basics Plus\BALDI_Data
2. drag everything from baldi_data into your chosen asset extractor and then export them to a folder on your computer
3. you can find the midi files in folder name -> the folder in that folder (sharedassets2 for example) -> exported project -> textassets (the format used in bbcr is .bytes. you can simply rename the file type part into .mid so that it can be used as a midi file. Powertoys recommended)
that's really cool. I will include all MIDIs soon if this works this easily!
Nice!!! thank you!!!
hey if you can can you do the 0.10 textures when 0.10 comes out?
yeah i will, but i don't have early access so i have to wait till the public release.
Version 0.9 is her
yeah i completly missed it. I'm uploading the files in a few minutes
Audio, textures, sprites? You want it? It's yours my friend, as long as you credit Marlon49.
this helped me so much for my Anim8or models, thanks!
wheres the models?
yeah good idea i should add them soon. but they are in an unity format though.
yay
tysm now i can make my baldi elevator simulator :D
why is all .meta
Those are Unity Files. I forgot to delete them. You can just ignore them.
Yeah, so 0.7.1 didn't add any assets (because it's a minor update) so uh it doesn't really matter.
Hi, I'm working on a Baldi's Basics project, (Duh) and I decided to credit you for your effort of constantly updating the textures/sfx by making a custom info poster in form of credit! I unfortunately ran out of space for the "constant updates" part.
Just wanted to show you this because I find this neat. C:
Thanks a lot for this! You didn't have to credit me since these are not my textures but, uh yeah thanks. The project/mod you're working on is probably pretty cool. I'll check it out when it's done.
I decided to credit you anyway because you still need to put a bit of effort into extracting all sfx and textures from this game. So even if it's not a lot, I still credited you because It's a cool thing to do! And I like doing stuff like this! Just wanting to make people happy, even if for a moment. :D
(+ free ad for your other itch.io projects ^-^)
And this project won't release on Itch.io but instead on the SRB2 message board. And yes, it's a Sonic stage based on BB's. -.-
On this forum there's a category for W.I.P showcase where you can show off your upcoming works. This is where I post my progress on this map and if you're interested in it, then luckily for you this stage is nearing completion! Here it is if you want to check it out. :D
I was looking up the text in-game and the texture of the font in the zip and found out that "k" is different between the two, idk if it's only this letter that is inaccurate but yeah when I typed the letter to put in a username when you first open BB+ it was different
(the one on the right is in-game)
comparison:
edit: I looked into it even more and it looks like if a letter goes too high or too low (like how "p" goes further down than "a" for example) although not all of the letters of that type are inaccurate (like how "p" itself is accurate but "v" isn't)
Make 0.5 template pack
Wow these are out after the 0.6 version is here